Canyon Racer
May, 2025
This is an artwork from the first semester of year two of Computer Animation and VFX. The aim of the unit was to become familiar with a Real-time rendering workflow, in this case using Unreal Engine. I'd had very minimal experience with Unreal Engine prior to beginning this unit, so I ended up learning everything as I went, to create a short flyby animation which turned out pretty solid. The slides below are a production diary that was required alongside the final submission.